
How Grim Fandango’s 3D World Changed PC Adventures
Explores how Grim Fandango’s 3D characters and spaces transformed puzzle design, storytelling, and PC adventure games.
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Explores how Grim Fandango’s 3D characters and spaces transformed puzzle design, storytelling, and PC adventure games.
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NieR: Automata’s 9th anniversary brings a modest tease from its producer, fueling speculation about streams, sales milestones, and what could…
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Exploring how Persona evolves as Katsura Hashino steps back, Studio Zero rises, and Metaphor: ReFantazio signals Atlus’ next big RPG…
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Peak became a surprise co-op smash. Here’s why its creators are balancing lasting appeal, smart updates, and a short-lived phenomenon.
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An in-depth look at why survival games are booming, how the genre is evolving, and what might endanger its long-term…
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Smart, low-cost accessories can improve protection, comfort, storage, and play time for a new Switch 2 setup.
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How ballooning budgets and risk-averse AAA design are draining personality from games and paving the way for generative AI.
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Exploring why Rockstar is unlikely to revisit a futuristic GTA setting after GTA 2’s divisive experiment and what that means…
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An original look at how Rayman 2 balanced 2D-style platforming moments inside a 3D world to create a distinctive adventure.
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An in-depth look at why Atlus is reluctant to rush a Metaphor: ReFantazio sequel, and what that means for JRPG…
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A new rating for Pikmin 3 Deluxe on Switch 2 hints at an update, raising questions about performance, patches, and…
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An in-depth look at so-called “friendslop” co-op games, why people love or hate them, and how teamwork-focused design keeps them…
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