Remnant 2’s Endaira’s End dungeon in the Yaesha region hides some of the game’s most intricate puzzles, with the locked red door standing out as a major challenge. This guide explores every aspect of accessing it, from prerequisites to rewards, emphasizing co-op play for full access to secrets like the Captain’s Insignia ring.
Navigating to Endaira’s End Dungeon
Endaira’s End appears randomly in Yaesha adventures, often after key landmarks. Players must reroll worlds in Adventure Mode until Yaesha generates with The Forbidden Grove. Stick to the right path through the grove, passing waypoints like Koara Kuri Nest or The Dappled Glade, until a dungeon entrance spawns. Specific biomes, such as those with waterfalls, increase chances of puzzle variants.
- Reroll Yaesha in Adventure Mode for optimal layouts.
- Hug the right side post-Forbidden Grove for dungeon access.
- Look for distinctive building exteriors signaling Endaira’s End.
Inside, expect procedurally generated elements like the Pan Labyrinth or Wind Towers puzzle, but only one major variant per run. The red door puzzle ties into these, requiring prior completion for full progression.
Core Mechanics of the Red Door Puzzle
The locked red door sits near the final checkpoint crystal, across a fallen pillar in the main hall. It cannot open from the outside directly; instead, a nearby wall shifts when pressure is applied elsewhere. This triggers a co-op requirement: one player activates the pressure plate at the Pan Labyrinth entrance (near the 10-page book room), opening the wall for the second player to enter.
Stepping off the plate closes everything instantly, making solo play impossible without advanced tricks. Co-op partners must time movements precisely—one holds the plate, the other dashes through before retrieving them.
| Step | Player 1 Action | Player 2 Action |
|---|---|---|
| 1. Locate Checkpoint | Approach red door area | Head to Labyrinth plate |
| 2. Activate Plate | Wait by wall/door | Step on pressure plate |
| 3. Enter Secret Area | Dash through opened wall | Hold position firmly |
| 4. Open Door | Unlock red door from inside | Remain on plate |
Beyond the Door: Saw Trap Challenges
Passing the red door leads to a deadly hallway lined with spinning saw blades. A central pressure plate here controls additional doors, but traps activate on entry. Left path hides a chest; right leads to the Captain’s Insignia ring (+25% revive and relic use speed per downed ally, max 2 stacks).
Navigating requires tanky builds or perks like Black Cat Band for extra lives. One player crouches on the central plate to dodge saws, opening side doors. Both must coordinate: activate simultaneous plates behind left/right doors to unlock a final exit.
- Crouch on middle plate to minimize damage.
- Left door: Chest loot.
- Right door: Path to ring pedestal.
- Sync both side plates for end hallway access.
Return to the saw hallway plate post-sync to reveal the terminal door, securing the ring and progressing.
Related Puzzles and Secrets
Pan Labyrinth Integration
The Labyrinth, triggered by the same initial plate, features a grid of rooms with directional arrows. Safe entries follow arrows; no arrow means traps ahead—roll through. Invisible walls at the end (shoot to reveal non-bullet-hole surfaces) hide relics. Completing this unlocks red door access.
Wind Towers Alternative
If Labyrinth doesn’t spawn, Wind Towers appear with a hint book slid through a crack (jump down off-map). Solutions vary, but tie into overall dungeon flow.
Illusionary Wall Hunt
Before jumping from Labyrinth end, shoot walls for illusionary ones without bullet marks, leading to extra relics.
Rewards and Loot Breakdown
Success yields high-value items boosting survivability.
| Item | Effect | Location |
|---|---|---|
| Captain’s Insignia | +25% revive/relic speed per downed ally (max 2) | Saw hallway right path |
| Chest Loot | Random gear/mods | Saw hallway left path |
| Labyrinth Relic | Consumable restore | Invisible wall end |
These enhance co-op runs, especially in higher difficulties.
Solo Workarounds and Tips
While co-op is mandatory, tanks with high health/poise can briefly solo saw sections using dodges. Perks like Challenger add lives for errors. Reroll for favorable spawns (e.g., waterfall for puzzles).
- Use mod-heavy weapons for crowd control.
- Stock healing items pre-dungeon.
- Communicate via voice for timing.
Common Pitfalls and Fixes
Players often miss the wall beside the door, assuming direct access. Doors close mid-run if plates deactivate—reposition quickly. Procedural generation means rerolls; track progress via checkpoints.
Advanced Strategies for Veterans
In higher World Stones, combine with builds emphasizing speed (e.g., Archer archetype). Scout for extra secrets like off-map books. Full clears net mutators and rings optimizing team revives.
FAQ
Can I open the red door solo in Remnant 2?
No, it requires co-op for the pressure plate wall mechanism.
What’s behind the saw hallway?
Captain’s Insignia ring and chest, plus final exit.
How to find Endaira’s End reliably?
Reroll Yaesha Adventure, right-path through Forbidden Grove.
Does the puzzle change per run?
Yes, Labyrinth or Wind Towers randomize.
Any other secrets in the dungeon?
Invisible walls, off-map books, relic caches.
References
- Remnant 2: All Endaira’s End Dungeon Puzzle Solutions — ScreenRant. 2023. https://screenrant.com/remnant-2-all-endairas-end-dungeon-puzzle-solutions/
- Remnant 2 Wiki – Endaira’s End — Fextralife. 2023. https://remnant2.wiki.fextralife.com/Endaira’s+End
- Endaira’s end closed door :: Remnant II General Discussions — Steam Community. 2023. https://steamcommunity.com/app/1282100/discussions/0/3809533247344094326/

