Hollow Knight: Silksong, the long-awaited sequel, has finally locked in a release date of September 4, prompting a cascade of scheduling shifts in the indie gaming world. One notable casualty is Baby Steps, the upcoming walking simulator from Getting Over It creator Bennett Foddy, Gabe Cuzzillo, and Maxi Boch, which has pushed its launch from September 8 to September 23. This delay was announced with a tongue-in-cheek trailer showcasing protagonist Nate’s futile attempt to scale a colossal statue of Silksong’s star, Hornet.
The Legacy of Hollow Knight and Silksong’s Anticipation
Hollow Knight captivated players with its intricate metroidvania world, challenging combat, and haunting lore since its 2017 debut. Its sequel, Silksong, shifts focus to Hornet, the fierce warrior introduced in the original’s DLC. Captured and whisked away to the enigmatic kingdom of Pharloom, Hornet navigates a land plagued by the ‘Haunting’—a sinister force that reanimates bugs via mystical silk. Pharloom’s vast, interconnected regions demand mastery of new tools, platforming skills, and combat techniques.
What began as planned DLC for Hollow Knight evolved into a full standalone title by February 2019, as Team Cherry recognized its expansive scope. Fans have endured years of delays, but recent showcases, including the 2025 Xbox Games Showcase, confirmed Silksong’s holiday 2025 window—now pinpointed to September 4. This revelation sent ripples through the industry, as developers recalibrated their calendars to avoid clashing with this juggernaut.
Baby Steps: A Fresh Challenge from Bennett Foddy
Bennett Foddy, infamous for the rage-inducing Getting Over It with Bennett Foddy, teams up with Gabe Cuzzillo and Maxi Boch for Baby Steps. This walking simulator stars Nate, a cautious toddler in a onesie, learning to navigate a treacherous world one wobbly step at a time. The game’s core mechanic emphasizes precarious balance and incremental progress, evoking the frustration and triumph of Foddy’s prior works.
Originally slated for PS5 and PC on September 8, Baby Steps’ delay underscores Silksong’s gravitational pull. The press release humorously frames Nate ‘stumbling’ after eyeing Silksong’s date, symbolizing the broader indie struggle against AAA-adjacent hype.
The Iconic Delay Trailer Breakdown
The trailer’s highlight is Nate’s herculean—or rather, foal-like—effort to conquer a towering Hornet statue. Draped in her signature red cloak, the glamorous sculpture looms as an insurmountable idol. Nate, reeking of ‘hot milk’ in his infantile vulnerability, teeters and topples repeatedly, embodying the chaos of last-minute rescheduling.
This self-aware stunt not only pokes fun at Silksong’s notorious delays but also spotlights Baby Steps’ theme of perseverance. By weaving in Hornet, developers pay homage while carving space for their title. The clip’s virality amplifies buzz for both games, turning a setback into savvy marketing.
Why Silksong Commands Such Scheduling Respect
Silksong’s pedigree ensures it dominates September. Hollow Knight sold millions, earning universal acclaim for its 40+ hour exploration, boss rushes, and silk-infused narrative. Silksong promises refined mechanics: Hornet’s needle-silk combos, weaving traversal aids, and deeper RPG elements.
- Expanded World: Pharlom’s silk-choked ruins host cults, haunted remnants, and verticality galore.
- New Combat: Hornet’s arsenal includes silk-traps, dashes, and team-up abilities.
- Platforming Depth: Wall-cling, thread-lancing for dynamic movement.
Recent trailers reveal polished sprites and haunting soundscapes, fueling hype. Its day-one Xbox availability via ROG Ally further cements its console dominance.
Indie Games Navigating Big Releases
Delays like Baby Steps’ are routine when titans drop. History brims with examples:
| Game | Original Date | New Date | Reason |
|---|---|---|---|
| Baby Steps | Sept 8 | Sept 23 | Silksong Clash |
| Other Indies (Hypothetical) | Various | Later | Elden Ring, Zelda Drops |
Publishers weigh visibility: Silksong’s Steam wishlists and discourse drown out newcomers. Yet, staggered releases foster discovery via algorithms and word-of-mouth.
Community Reactions and Fan Theories
Forums explode with memes of Nate vs. Hornet, blending awe for Silksong with sympathy for Baby Steps. Fans dissect Pharloom’s lore—Weaver descendants, silk plagues—speculating Hornet’s fate. Silksong’s date quells ‘vaporware’ jabs, though some eye Team Cherry’s history warily.
Baby Steps garners intrigue for Foddy’s masochistic design. Early previews laud its physics-based toddling, promising hilarity amid hardship.
Technical Marvels in Silksong’s Arsenal
Hornet’s toolkit shines:
- Silk Weaving: Craft bridges, snares from ambient threads.
- Needle Mastery: Precise stabs, charged launches.
- Quest Hubs: Non-linear progression with ally recruitments.
Pharloom’s biomes—from cliffside abbeys to undercrofts—demand adaptation. Sound design amplifies tension, with choral haunts and metallic clashes.
Baby Steps’ Unique Appeal
Contrasting Silksong’s intensity, Baby Steps leans absurd. Nate’s physics defy logic: momentum sways with breaths, environments punish imbalance. Foddy’s philosophy—embrace failure—resonates, as climbs yield muscle memory triumphs.
Future Outlook for Both Titles
Silksong launches September 4 across platforms, poised for metacritic glory. Baby Steps follows on September 23, PS5/PC, leveraging trailer momentum. Cross-promotion hints at mutual boosts: Silksong fans may toddle into Baby Steps for levity.
Indie scene thrives on such dynamics, where delays birth creativity. Watch for patches, demos—Silksong’s showcase teases more.
Frequently Asked Questions
What is Hollow Knight: Silksong’s release date?
September 4, across major platforms including Xbox via ROG Ally.
Why did Baby Steps get delayed?
To avoid direct competition with Silksong’s September 4 drop; new date is September 23.
Who developed Baby Steps?
Bennett Foddy (Getting Over It), Gabe Cuzzillo, and Maxi Boch.
What is the story of Silksong?
Hornet explores Pharloom, battling the Haunting and silk horrors.
Is there a Baby Steps trailer?
Yes, featuring Nate climbing a giant Hornet statue comically failing.
Developer Insights and Industry Impact
Team Cherry’s silence on delays built mystique, but concrete dates restore faith. Foddy’s trailer exemplifies indie wit, turning lemons to viral lemonade. As 2026 nears, expect Silksong sales to eclipse predecessors, while Baby Steps carves a niche in simulators.
Broader trends: Metroidvanias surge post-Silksong, with silk mechanics inspiring clones. Walking sims evolve, blending humor with physics puzzles.
References
- Silksong delayed a game so hard its devs made an entire trailer… — GamesRadar. 2026 (approx). https://www.gamesradar.com/games/simulation/silksong-delayed-a-game-so-hard-its-devs-made-an-entire-trailer-featuring-a-giant-statue-of-hollow-knight-character-hornet/
- The BIGGEST Silksong Reveal Yet – What’s Changed… — YouTube (mosskin). 2025.
- Hollow Knight: Silksong — Wikipedia. 2025 (updated). https://en.wikipedia.org/wiki/Hollow_Knight:_Silksong

