Blasted Steps stands as one of the most demanding regions in Hollow Knight: Silksong, testing players’ platforming prowess with its towering vertical layout filled with deadly traps, aggressive foes, and a climactic boss encounter. Accessible after progressing through Shellwood, this wasteland-like zone demands precise jumps, wall-clinging, and pogo techniques to reach its summit. Our guide breaks down every step, from entry to victory over The Last Judge, including all benches, abilities, and optional rewards.
Accessing Blasted Steps: Prerequisites and Entry Path
To enter Blasted Steps, defeat the Widow in Bellhart and unlock the Cling Grip ability for wall bouncing. Start from the bench in Shellwood, head outside, and ascend using pogo jumps on petals and ledges while dodging enemies.
- From Shellwood bench, exit right and climb walls upward.
- Pogo off floating petals to gain extra height.
- Clear enemies by bopping them mid-air to preserve health.
- Reach the upper bench, ring the bell, then head left into the entrance.
Expect tricky enemy placements and spike traps requiring dash jumps. This initial climb takes 5-10 minutes for veterans.
Full Area Walkthrough: Navigating the Vertical Maze
Blasted Steps is predominantly vertical, with no official map initially. Most paths lead upward, but secrets branch off. Follow this route for main progression, noting three benches total.
- Bench 1 (Entry): Right after Shellwood ascent.
- Bench 2 (Midway): After Great Conchflies group; rest here before boss.
- Bench 3 (Summit): Post-Last Judge, unlocks Act 2.
Key navigation tips:
- Use Double Jump (if acquired) for secrets; basic Cling Grip suffices for main path.
- Avoid fire vents and spike pits by timing jumps precisely.
- Collect Geo from breakable walls for upgrades.
| Section | Challenges | Rewards |
|---|---|---|
| Lower Steps | Petals, basic enemies | Geo caches |
| Mid Steps | Conchflies, traps | Bench 2, Map |
| Upper Steps | Fire pillars, patrols | Needle Strike |
Estimated full clear: 60-90 minutes, moderate-hard difficulty.
Acquiring the Map and Key NPCs
Shakra provides the Blasted Steps map after reaching a hidden alcove midway up. From Bench 2, backtrack left, cling to walls, and pogo into a concealed path. Speak to Shakra to unlock the map overlay, revealing secrets and optimal routes.
Nearby, the Pinstress teaches Needle Strike, a powerful charged needle attack essential for bosses. Practice it immediately for increased damage output.
Enemies and Hazards: Survival Strategies
Blasted Steps teems with threats:
- Patrolling Drones: Bop from above; avoid ground charges.
- Great Conchflies: Mini-boss swarm; dodge spirals and strike when grounded.
- Fire Hazards: Time jumps over vents; use pogo on safe spots.
- Silkeater: Optional secret enemy; rewards Magnetite Dice for gambling mini-games.
Health management is crucial—no shops nearby. Prioritize Mask Shards for extra hits.
The Last Judge Boss Fight: Complete Strategy
At the summit, face The Last Judge, a hulking mechanical enforcer with thurible (incense burner) attacks. This fight unlocks the ‘Judge’ achievement and Act 2.
Phase 1: Core Patterns
- Jump Slam: Dodge sideways; punish landing with Needle Strike.
- Thurible Swing: Wide circle—stay close to legs for safety.
- Fire Activation (Post-Stagger): Concentric flame circles; weave between rings.
- Charge Dash: Jump over, follow with aerial attacks.
Phase 2: Escalated Intensity
Every hit deducts 2 life points. Charges spawn 3 fire pillars—position behind them. Thurible throws cause staggered explosions; bait and dash through gaps. Jump slams now include flame walls—use Double Jump if available.
Strategy: Patience over aggression. Aim for 5-7 staggers. Heal during safe windows post-swing.
Secrets and Collectibles: 100% Completion
Don’t miss these for full rewards:
- Silkeater Den: Clawline required; hidden behind destructible wall—yields rare loot.
- Magnetite Dice: Gamble for upgrades post-Silkeater.
- All Benches: Essential for retries.
- Spool Fragments: Two hidden for restoration wishes.
100% walkthrough videos recommend backtracking with new abilities.
Common Pitfalls and Pro Tips
Avoid these mistakes:
- Rushing platforms—precision beats speed.
- Ignoring benches—save often.
- Poor boss positioning—stay mid-range.
Pro tips: Upgrade needle early; practice pogo in safe areas; equip tools like traps for crowd control.
Post-Blasted Steps Progression
Defeating The Last Judge opens Act 2, granting Crest and new zones. Collect Flea companions for buffs.
Frequently Asked Questions (FAQs)
How do I get the Blasted Steps map?
From Bench 2, go left to Shakra’s alcove and interact.
What’s the hardest part of Blasted Steps?
The Last Judge Phase 2, due to increased damage and fire pillars.
Do I need Double Jump for the main path?
No, but it’s vital for secrets like Silkeater.
How long is the boss fight?
5-10 minutes with practice; longer for newcomers.
Can I revisit Blasted Steps?
Yes, via fast travel benches for missed collectibles.
References
- Blasted Steps | Hollow Knight Silksong Wiki — Fextralife. 2025-09-05. https://hollowknightsilksong.wiki.fextralife.com/Blasted+Steps
- Silksong Blasted Steps walkthrough and map location — GamesRadar. 2025-09-10. https://www.gamesradar.com/games/action/hollow-knight-silksong-blasted-steps/
- EASY Blasted Steps Walkthrough! | Hollow Knight Silksong — YouTube (Kelath). 2025-09-06.
- Blasted Steps Complete Walkthrough — Into Indie Games. 2025-09-07. https://intoindiegames.com/walkthroughs/hollow-knight-silksong-walkthrough-blasted-steps/
- Blasted Steps (12) Hollow Knight Silksong 100% Walkthrough — YouTube (Gamer’s Little Playground). 2025-09-08.

