Phasmophobia Ghost Guide

MD
Written by
Integrated MA

Phasmophobia challenges players to hunt supernatural entities in haunted locations, gathering evidence to pinpoint the exact ghost type among 24 distinct varieties. Success hinges on understanding each ghost’s **unique evidence**, **behavioral quirks**, **hunt patterns**, and **hidden abilities**. This guide provides an original, in-depth resource to streamline identification, including strategies for standard contracts and no-evidence challenges. Whether you’re a novice investigator or a veteran hunter, mastering these details elevates your gameplay.

Core Mechanics of Ghost Hunting

Every investigation begins with three pieces of evidence from tools like EMF Level 5, Fingerprints, Freezing Temperatures, Ghost Orbs, Ghost Writing, Spirit Box, and D.O.T.S. Projector. Ghosts also reveal themselves through hunts, interactions, and events. Key factors include hunt thresholds (tied to average sanity), speeds, and responses to items like smudge sticks or crucifixes. In no-evidence modes, rely on behavioral tests, sound cues, and process of elimination.

  • Hunt Sanity Thresholds: Most ghosts hunt at 50% average sanity; Demons at 70% or random; Banshees target one player regardless.
  • Smudge Effects: Standard ghosts wait 90 seconds post-smudge; Spirits up to 180 seconds.
  • Salt Test: Wraiths ignore salt without footprints.

Evidence-Based Identification Chart

Use this table to cross-reference evidence for quick narrowing. Each ghost has exactly three evidences, except in custom modes.

Ghost TypeEvidence 1Evidence 2Evidence 3
SpiritSpirit BoxFingerprintsFreezing Temps
WraithSpirit BoxEMF 5D.O.T.S.
PhantomSpirit BoxEMF 5Freezing Temps
BansheeSpirit BoxFingerprintsD.O.T.S.
JinnEMF 5Freezing TempsGhost Orbs
ShadeEMF 5Ghost WritingFreezing Temps
GhostEMF 5FingerprintsGhost Orbs
YureiGhost OrbsFreezing TempsD.O.T.S.
OniEMF 5Freezing TempsD.O.T.S.
YokaiSpirit BoxGhost OrbsD.O.T.S.
HantuFreezing TempsFingerprintsGhost Orbs
GoryoEMF 5FingerprintsD.O.T.S.
MylingEMF 5FingerprintsGhost Writing
OnryoFreezing TempsSpirit BoxGhost Orbs
TwinSpirit BoxFreezing TempsGhost Writing
ObakeEMF 5FingerprintsGhost Orbs
RaijuEMF 5Spirit BoxGhost Orbs
MimicAny (fakes one)AnyGhost Orbs (always)
MoraleSpirit BoxGhost WritingD.O.T.S.
DeogenSpirit BoxGhost WritingD.O.T.S.
ThayeGhost OrbsGhost WritingFreezing Temps
RevenantGhost OrbsFreezing TempsFingerprints
NachauFreezing TempsGhost WritingD.O.T.S.
DemonFreezing TempsFingerprintsGhost Writing

Individual Ghost Profiles

Spirit: The Classic Haunter

Spirits are baseline ghosts vulnerable to smudging. Test by smudging the ghost room; if no hunt for 180+ seconds, it’s a Spirit. They hunt at standard 50% sanity.

Wraith: Teleporting Phantom

Wraiths phase through salt without footprints and can teleport randomly. Drop salt piles during hunts; no prints confirm it. They never touch doors.

Phantom: Visibility Trickster

Phantoms vanish in photos and blink more during hunts. Snap a photo mid-event; disappearance seals identification.

Banshee: Targeted Screamer

Banshees fixate on one player, identifiable by unique parabolic mic screech. They ignore others during hunts.

Jinn: Speedy Manipulator

Jinns accelerate with breaker on, slowing without power. Turn off breaker; reduced hunt speed confirms.

Shade: Shy Shadow

Shades refuse interactions or hunts if players are nearby. Use summoning circle for shadow form only they produce.

Ghost (Standard): Orb Dweller

Regular ghosts roam widely. Identified via process of elimination after ruling others.

Yurei: Containment Specialist

Yureis drain sanity faster in room and shrink ghost room post-smudge. Crucifixes block them effectively.

Oni: Visible Roarer

Onis manifest loudly, less invisible during hunts. No shadow events; high visibility blinks.

Yokai: Talkative Spirit

Yokais hunt sooner from talking nearby. Spirit Box works only in ghost room.

Hantu: Icy Speeder

Hantus speed up in cold, slow in warmth. Freezer room hunts reveal faster pace.

Goryo: UV Shy

Goryos show D.O.T.S. only through video camera. No roaming visibility.

Myling: Whisperer

Mylings have quieter electronic ghost sounds. Double parabolic responses in 80s.

Onryo: Flame Hunter

Onryos hunt from lit flames (3+). Candles act as crucifixes; blow out to test.

Twin: Double Trouble

Twins have two interaction zones. Decoy hunts from secondary site.

Obake: Fingerprinter

Obakes leave six-fingered prints or unique shapes. Rare shape-changing.

Raiju: Electronics Fan

Raijus speed up near active electronics. Faster hunts with gadgets on.

Mimic: Shapeshifter

Mimics fake evidence, always show orbs. Check fake room for orbs.

Morale: Sound Locator

Morales growl on Spirit Box when looked at. Hunt footsteps loud.

Deogen: Tracker

Deogens always know player positions, slowing near targets. Growly Spirit Box.

Thaye: Aging Entity

Thayes age over time, slowing and weakening. Early hunts fast, late slow.

Revenant: Roamer Chaser

Revenants sprint (3 m/s) when seeing players, crawl otherwise (1 m/s).

Nachau: Sanity Drainer

Nacha drain sanity via web events. Hunt only under 20% sanity.

Demon: Aggressive Fiend

Demons hunt very low or randomly, ignoring smudge partially. Ouija no sanity drain.

No-Evidence Strategies

For custom no-evidence runs, use behavioral tests. Smudge Spirit for 3-min wait; photo Phantom; salt Wraith; parabolic Banshee; breaker Jinn; shadow Shade; etc. Process of elimination for Goryo, Thaye.

  • Timeline hunts to track Thaye aging.
  • Loop Deogen—slow near you.
  • Mimic orbs always appear.

Advanced Tips and Tools

Combine parabolic mics for sounds, video for Goryo, salt lines for Wraith. Practice footstep audio for speeds. Use apps for simulations.

Frequently Asked Questions (FAQs)

How do I identify a ghost without evidence?

Use hunts, smudges, photos, sounds, and items like candles for Onryo. Rule out via unique traits.

What’s the hardest ghost to ID?

Goryo or Thaye often require elimination or specific setups.

Does the Mimic always fake evidence?

Yes, and it shows orbs regardless.

Can ghosts change rooms?

Most no; Goryo never, others rarely.

Best tools for quick ID?

Parabolic mic, video camera, salt, smudge.

References

  1. Unofficial Phasmophobia Cheat Sheet — Ty Bayn. 2024. https://tybayn.github.io/phasmo-cheat-sheet/
  2. Phasmophobia Cheat Sheet — Sean C’s Apps. 2025. https://www.phasmophobia.seancsapps.com
  3. How to Identify ANY Ghost Without Evidence — YouTube (TeDqmN8CBS4). 2024-10-15.
  4. How To Identify EVERY GHOST With No Evidence — YouTube (_hxWHIPHeDk). 2025.
  5. Phasmophobia Ghost Hidden Abilities Cheat Sheet — Scribd. 2023-11. https://www.scribd.com/document/672522243/Phasmophobia-Ghost-Hidden-Abilities-Cheat-Sheet
  6. The Ultimate Phasmophobia Cheat Sheet – 2025 — Steam Community. 2025-01-20. https://steamcommunity.com/sharedfiles/filedetails/?id=3464855117
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