Outer Worlds 2: How to Beat Schemes of the Secret Smugglers
“Schemes of the Secret Smugglers” is one of the earliest side quests on Paradise Island in The Outer Worlds 2, and it does a great job of showcasing what the game does best: corporate intrigue, branching skill checks, and flexible solutions to a simple problem that spirals into faction politics. This guide walks you through every step of the quest, explains your main choices, and highlights important rewards and consequences without spoiling more than necessary.
Quest Overview at a Glance
Before diving into the details, here is the core structure of the quest:
- Location: Fairfield, on Paradise Island.
- Quest Type: Side quest / faction introduction.
- Main Themes: Smuggling, corporate cover-ups, stealth versus social skills.
- Key NPCs:
- Emeline Galloway – Overseer of the Fairfield Greenhouse, suspected smuggler.
- Officer (Quartermaster) Cardosa – Security and logistics officer who controls a crucial terminal.
- Primary Objectives:
- Discover evidence of a smuggling ring in Fairfield.
- Confront Emeline and expose her secret.
- Erase incriminating records from Cardosa’s terminal.
- Report back and unlock your connection to the Sub Rosa faction.
| Aspect | Details |
|---|---|
| Recommended Skills | Speech 2, Hack 2, or Engineering 2 (for smoothest completion) |
| Difficulty | Low–Medium (depends on your build and approach) |
| Main Rewards | XP, Bit Cartridges, weapon mod + recipe, Advanced Decryption Key, Sub Rosa reputation |
| Fail Conditions | Hostility or alarms in Fairfield can complicate or lock out some options |
How to Start Schemes of the Secret Smugglers
The game doesn’t throw this quest at you automatically – you need to poke around Fairfield’s security infrastructure or keep a sharp eye on your surroundings. There are two main ways to trigger it:
1. Using the Fairfield Constabulary Computer
The most straightforward entry point relies on the town’s constabulary systems.
- Head to the Fairfield constabulary or security office near the center of town.
- Look for the main security/compliance terminal inside.
- Access the messages and investigative logs until you find entries referencing smuggling activity and Fairfield Greenhouse.
Reading the internal reports and memos will flag the situation as an active investigation and add Schemes of the Secret Smugglers to your journal.
2. Observation Route: Hidden Data Pad at the Landing Pad
If you have invested in Observation, you can stumble into the quest before ever touching the constabulary terminal.
- Ride the lift down at the Fairfield landing pad.
- Search carefully around the base area – with Observation, you’ll notice a hidden nook or secret room near the bottom.
- Inside, you can find a data pad outlining suspicions about smuggling through the greenhouse and supply chain.
Reading this data pad also starts the quest and immediately points you toward Fairfield Greenhouse and its overseer.
Step 1 – Investigate Fairfield Greenhouse
Once the quest begins, your first objective is to confirm whether something shady is happening in the greenhouse complex.
Finding Emeline Galloway
The Fairfield Greenhouse is easy to spot: a large industrial greenhouse complex on the outskirts of town. Inside, you’ll be directed (or can quickly find) Emeline Galloway, the overseer.
When you speak with her initially, you will find that:
- She acts like a standard corporate manager, hiding behind regulations and paperwork.
- Your first conversation often ends in a dead end with no confession or obvious lead, especially if you lack the right background or skill checks.
- Certain character backgrounds or high conversation skills can reveal extra dialogue options, but you still need tangible evidence to break her façade.
At this stage, your log will push you to dig deeper into her personal records.
Clue: Emeline’s House and Terminal
Emeline’s home is a smaller building close to the greenhouse:
- Leave the main greenhouse door.
- Look to the left for a modest residence belonging to Emeline.
Inside her house, you’ll find a personal terminal. Access it and read through all stored messages, especially those involving shipments, off-the-books arrangements, or mysterious partners. These messages are the smoking gun you need.
Once you’ve gone through each memo, your journal updates and you gain enough leverage to confront Emeline with proof of her smuggling operations.
Step 2 – Confront Emeline and Join the Conspiracy
Return to the greenhouse to confront Emeline armed with what you learned from her terminal.
Forcing the Confession
During the second conversation, use the new dialogue options referencing her messages and suspicious inventory discrepancies. When cornered with direct knowledge of her terminal logs, Emeline drops the corporate mask and admits she is working with a semi-clandestine group:
- She reveals her involvement with a shadowy faction known as Sub Rosa.
- She frames the smuggling ring as a way to push back against corporate control, providing a morally gray justification.
Instead of turning herself in, she offers you a job: help her cover up a specific piece of incriminating evidence, and she’ll bring you into Sub Rosa’s orbit.
Your First Job for Sub Rosa
Emeline’s request is simple in concept but tricky in execution:
- Access the Replenishment Terminal managed by Officer Cardosa near the Auntie’s freight shuttle.
- Locate records tied to Auntie Fizzo’s Spectrum Vodka.
- Adjust the inventory to make it appear as if no contraband cases moved through Fairfield.
This objective is the core of the quest, and there are multiple ways to pull it off depending on your skills and playstyle.
Step 3 – Reaching Officer Cardosa and Her Terminal
Your next destination is the west side of Fairfield, where the large Auntie’s Choice shuttle is parked. Officer (Quartermaster) Cardosa operates nearby, overseeing resupply and inventory.
Locating Cardosa
As you approach the shuttle, watch for:
- An NPC in security gear (Cardosa) near the ramp or platform.
- A nearby office door and a set of crates or containers stacked outside.
- The Replenishment Terminal Keycard hidden within those crates, which you’ll need to access the terminal safely.
Cardosa is alert and facing the area where the keycard rests, so grabbing it while she’s watching will usually count as theft and may trigger hostility or reputation hits.
Step 4 – Getting the Replenishment Terminal Keycard
This section is where Schemes of the Secret Smugglers really opens up. There are several viable solutions, each favoring different builds.
A. Stealth & Distraction Route (Grenades or Gadgets)
If you prefer a sneaky approach and have access to distraction tools, you can manipulate Cardosa’s line of sight.
- Craft or obtain a distraction grenade or device (these are tools designed to draw NPC attention without doing damage).
- Stand at a point where you can see both Cardosa and a safe spot away from the keycard.
- Throw the distraction device so it lands behind or to the side of Cardosa.
- When she turns and walks off to investigate, quickly move in and grab the keycard from the crates.
Executed correctly, this method doesn’t flag the card as stolen and avoids combat or suspicion. It is often the smoothest option for stealth-focused captains.
B. Speech 2 – Talking Your Way In
With Speech 2, you can persuade Cardosa to let you near the terminal without raising alarms.
- Initiate conversation and pick dialogue that shows interest in the shuttle and logistics.
- Use the Speech 2 check to convince her that you have legitimate business reviewing the terminal or dropship inventory.
- Once she’s convinced, the keycard and terminal access may no longer be treated as theft – you can pick up the card openly.
This route is ideal for players who have leaned into social skills and want to keep everything above board.
C. Hack 2 – Posing as a Security Specialist
If your build emphasizes technical aptitude, Hack 2 opens up another story-friendly option.
- Talk to Cardosa and select any dialogue that lets you claim you are there for a security audit or system check.
- Use the Hack 2 dialogue option to convince her you are there to inspect her terminal for vulnerabilities.
- She will either step aside or at least stop treating your presence as suspicious, giving you room to grab the keycard and access the terminal.
This method keeps the encounter non-violent while reinforcing your character’s hacker persona.
D. Engineering 2 or Environmental Distraction
Some builds can leverage Engineering 2 or environmental hazards to create a distraction:
- Use Engineering-based dialogue to suggest a problem with the dropship or its systems, prompting Cardosa to inspect it.
- Alternatively, interact with nearby machinery or panels that can trigger safe but noticeable issues in the environment.
When Cardosa moves away, slip in and take the keycard unnoticed.
E. Pure Stealth or Theft (High Risk)
If you lack the recommended skills and tools, you can still attempt a classic theft:
- Wait until Cardosa’s line-of-sight is momentarily broken, or approach from an angle where she cannot see the crates clearly.
- Use crouch-walking and any stealth bonuses from your armor or companions.
- Quickly loot the Replenishment Terminal Keycard and leave the area before guards react.
This is the riskiest option, as being caught can lead to fights or reputation hits with local authorities.
Step 5 – Editing Auntie Fizzo’s Spectrum Vodka Records
With the keycard in hand, you can finally access the terminal and complete Emeline’s request.
Using the Replenishment Terminal
- Use the keycard on the nearby Replenishment Terminal door or console.
- Once inside, interact with Cardosa’s main terminal.
- Browse the menus until you find inventory options specifically referencing Auntie Fizzo’s Spectrum Vodka.
- Select the option that allows you to adjust inventory totals for that item.
- Set the number of cases to 0 to erase any trace of smuggled shipments passing through Fairfield.
If done correctly, this clears the contraband record while leaving the rest of the terminal untouched, minimizing suspicion.
Step 6 – Report Back to Emeline
With the records scrubbed, return to the Fairfield Greenhouse and speak to Emeline once more.
Completing the Quest
Let Emeline know the logbooks have been cleaned. She will:
- Confirm that the incriminating data is gone.
- Formally welcome you into Sub Rosa’s good graces, opening the door for future faction-related content.
- Grant you a solid bundle of rewards.
| Reward | Notes |
|---|---|
| Experience Points | Helps early-level progression on Paradise Island. |
| Bit Cartridges | Useful cash injection for gear, ammo, and consumables. |
| Light Pistol Silencer Mod | Enhances stealth-focused gun builds. |
| Silencer Mod Crafting Recipe | Lets you reproduce the mod at workbenches later. |
| Advanced Decryption Key | Unlocks or simplifies access to more complex terminals later in the game. |
| Sub Rosa Reputation | Improves standing with the faction and unlocks future opportunities. |
Finding Sub Rosa in the World Going Forward
After the quest, Emeline hints that Sub Rosa doesn’t announce itself openly. Instead, the group uses a subtle icon to mark safe contacts and sympathizers.
The Yellow Rose Symbol
You are told to look out for a yellow rose motif similar to one you passed near the Fairfield Greenhouse entrance. It appears not as a framed painting but as a mural on a low wall. The game uses this symbol as a diegetic hint that:
- Other Sub Rosa agents or sympathizers may be nearby.
- You should pay attention to environmental details, not just quest markers.
This subtle cue encourages exploration and observation beyond the quest itself, teaching you to read the world for faction symbolism and hidden opportunities.
Tips for Different Character Builds
Because The Outer Worlds 2 supports diverse builds, here are some quick suggestions tailored to common playstyles for this quest.
Stealth Operatives
- Prioritize distraction devices and stealth armor.
- Aim to use the grenade distraction method on Cardosa for a clean, quiet solution.
- The pistol silencer mod gained from this quest synergizes nicely with your build.
Silver-Tongued Captains
- Ensure Speech hits at least level 2 before tackling Fairfield.
- Use every dialogue check you can: with Emeline, with Cardosa, and with any guards.
- Your goal is to solve the entire quest without triggering a single combat encounter.
Tech-Focused Hackers
- Push Hack to level 2 early – this will pay off here and in future quests.
- Leverage the “security audit” excuse on Cardosa to gain legitimate access to the terminal.
- The Advanced Decryption Key from this quest is especially valuable for you.
Combat-Oriented Characters
- You can brute-force your way through with violence, but it will often tank local reputation and cut off some dialogue rewards.
- If you insist, be ready for multiple guards and a tougher firefight around a quest-critical location.
- Even combat builds should consider investing in at least one of Speech, Hack, or Engineering to avoid unnecessary chaos.
Frequently Asked Questions
Do I need specific skills to complete Schemes of the Secret Smugglers?
No single skill is mandatory, but Speech 2, Hack 2, or Engineering 2 all make the quest significantly smoother. Without them, you may have to rely on higher-risk stealth or aggressive tactics.
Can I expose Emeline instead of helping her?
The primary walkthrough of this quest is designed to connect you to Sub Rosa by helping Emeline. Depending on your overall choices and reputation, later content may allow you to undermine her or the faction, but this specific quest primarily focuses on assisting her cover-up.
Is it possible to fail the quest?
You can fail or complicate the quest by:
- Triggering combat with Fairfield security and killing key NPCs.
- Being caught tampering with the terminal or stealing the keycard, which can turn the area hostile.
If key NPCs die or your reputation plummets, some branches and rewards may become unavailable.
What happens if I adjust other inventory items on Cardosa’s terminal?
The game generally expects you to modify only the Spectrum Vodka records. Tampering with other data may not offer meaningful rewards and can increase the risk of narrative inconsistencies or suspicion. It’s safest to stick to the quest-related entry.
Is this quest missable?
It is possible to miss the quest if you rush through Fairfield without exploring terminals, data pads, or Emeline’s home. However, as long as the village is accessible and its NPCs are alive, you can usually backtrack and trigger it later.
References
- Grounded in Outer Worlds 2’s tricksy v corporate satire — Obsidian Entertainment. 2024-06-09. https://www.obsidian.net/news/outer-worlds-2-xbox-games-showcase-2024
- Xbox Games Showcase 2024: The Outer Worlds 2 returns with new trailer — Xbox Wire. 2024-06-09. https://news.xbox.com/en-us/2024/06/09/the-outer-worlds-2-debut-gameplay-trailer/
- Obsidian Entertainment – Company Profile — Microsoft / Xbox Game Studios. 2023-11-01. https://www.xbox.com/en-US/studios/obsidian-entertainment
- PEGI 18 – The Outer Worlds 2 Age Rating — Pan European Game Information (PEGI). 2024-06-10. https://pegi.info/game/outer-worlds-2

