In The First Descendant, a thrilling looter-shooter blending third-person action with RPG elements, one of the most powerful mechanics is mounting enemies to rip off their vulnerable body parts. This technique not only inflicts substantial damage but also aids in mission completion, resource gathering, and boss takedowns. Whether you’re facing agile minions or towering Colossi, mastering this skill elevates your gameplay from survival to domination.
Why Dismantling Enemy Parts Matters
Enemy parts serve as dynamic weak points that, when targeted correctly, expose foes to catastrophic harm. Shooting these areas builds vulnerability, transitioning them from blue-glowing indicators to yellow beacons signaling mount readiness. Successfully removing a part triggers explosions, stuns, or mobility reductions, creating openings for your team. In high-stakes encounters like Void Intercepts, this can shave minutes off fights and yield rare materials for Descendant upgrades.
- Damage Amplification: Part removal often deals 2-3x normal damage, scaling with your weapon mods.
- Resource Gains: Dropped components fuel crafting reactors, weapons, and ultimate builds.
- Tactical Edges: Immobilizes bosses, preventing devastating attacks during recovery phases.
Spotting and Preparing Removable Parts
Before engaging, activate your AoE Sense—typically R3 on PlayStation or equivalent on other platforms—to scan for blue highlights on enemy anatomy. These aren’t random; they denote removable parts distinct from mere destructible ones. Focus fire here early: sustained damage shifts the glow to yellow, your mount cue. Ignore non-removable zones to conserve ammo and avoid wasting time.
For optimal prep:
- Level appropriately—solo low-level bosses like Grave Walker at player level 19 for practice without pressure.
- Upgrade your grappling hook for extended range, easing mounts from awkward angles.
- Position using environmental cover, like pylons, to line up shots safely.
| Part Color | Status | Action Required |
|---|---|---|
| Blue | Vulnerable | Concentrate fire |
| Yellow | Mount-Ready | Grapple immediately |
| Exploded | Removed | Collect drops, reposition |
Step-by-Step Mounting Process
The core sequence demands precision amid chaos. Here’s the breakdown:
1. Damage Phase: Pour bullets into blue spots until yellow. Maintain distance if the enemy summons adds or AoE blasts.
2. Grapple Launch: Aim your hook (default grapple button) at the yellow part. Basic hooks struggle from below; elevate via structures or wait for knockdowns by targeting eyes or legs.
3. Hold On: Once latched, press and hold the aim button (L2 on PS, left trigger on Xbox) to resist shake-offs. Enemies buck wildly—timing is key.
4. Rip and Tear: After stabilization (3-5 seconds), mash the fire button (R2/PS, right trigger/Xbox) to punch or claw the part free. It detaches with a satisfying blast, often staggering the host.
Pro Tip: In groups, communicate via pings to claim parts before allies explode them prematurely.
Platform-Specific Controls
Controls vary slightly by input method, ensuring accessibility across PC, PS5, Xbox, and beyond.
| Action | PlayStation | Xbox | PC (Default) |
|---|---|---|---|
| AoE Sense | R3 | Right Stick Click | Mouse Wheel or V |
| Grapple | L1 + R1 | LB + RB | Q |
| Hold Grip | L2 | LT | Right Mouse |
| Rip Part | Mash R2 | Mash RT | Mash Left Mouse |
Customize in settings for comfort, especially if transitioning from other shooters.
Colossi Encounters: Unique Challenges
Colossi, the game’s colossal bosses, amplify mounting’s importance. Their shoulders, arms, and cores are prime targets. For instance, Grave Walker demands height advantages—use arena pillars to grapple shoulder pads despite finicky base-hook range. Shoot eyes to ground them, simplifying access. Successful removals on two shoulders (across battles if needed) unlock phase transitions and epic loot.
- Shoulder Pads: Tough angles from ground; practice solo for muscle memory.
- Arm Segments: Expose after leg damage; quick rips prevent counter-swings.
- Core Modules: Final phase goldmine—mount post-stagger for game-ending booms.
Solo practice on underleveled Colossi builds confidence; groups speed kills but risk part theft.
Solo vs. Multiplayer Tactics
Solo Strategies
Fly under the radar: Level grind first, then revisit. Use cover to whittle parts yellow without aggro. Post-rip, dodge recovery roars by rolling away. Ideal for learning patterns without interference.
Group Dynamics
Chaos reigns—call dibs verbally or via emotes. Focus complementary roles: one player weakens, another mounts. If a teammate destroys your target, retarget swiftly. Coordinate knockdowns for simultaneous mounts.
Advanced Tips and Common Pitfalls
Elevate your game with these insights:
- Hook Upgrades: Prioritize range and latch speed modules for boss mobility.
- Weapon Synergy: High fire-rate guns accelerate yellow transitions; pair with elemental weaknesses.
- Cooldown Management: Grapple recharges fast—chain removals on multi-part foes.
- Pitfalls to Avoid: Mounting too early (blue parts eject you); ignoring adds during hold phase; poor positioning leading to fall damage.
Experiment in low-threat zones to internalize timings. Video analyses show pros chaining rips in under 30 seconds on elite Colossi.
Progression Rewards from Part Removal
Beyond damage, rips feed your build ecosystem. Colossi shards craft ultimate Descendants; minion parts enhance modules. Track via inventory—prioritize high-yield bosses for endgame power spikes.
Frequently Asked Questions (FAQs)
Can I mount every enemy?
No, only those with highlighted removable parts. Elites and bosses feature them most prominently.
What if the part explodes before I mount?
It still deals damage and drops loot, but you miss the stagger bonus. Regroup and target the next.
Does mounting work in all missions?
Primarily Void Intercepts and boss arenas; standard mobs rarely have mountable parts.
How to improve grapple accuracy?
Unlock upgrades via Albion labs; practice on stationary targets first.
Is there a cooldown on rips?
Per-part only—enemies regenerate vulnerability after phases or respawns.
References
- How to Remove Parts and Mount Enemies in The First Descendant — YouTube Channel (Unknown). 2024-07-01.
- How To Remove Parts & Mount Enemies In The First Descendant — YouTube Channel (Unknown). 2024-07-01.
- The First Descendant How to Remove Parts — YouTube Channel (Unknown). 2024-07-01.
- Guide to Mounting Enemies and Removing Body Parts in The First Descendant — TapTap. 2024-07-01. https://www.taptap.io/post/7740300

