Commander Mode in Ready or Not challenges players to lead an AI squad through high-stakes SWAT operations, where earning an S-rank demands near-perfection in tactics, non-lethal force, and objective mastery. This guide breaks down every essential step to secure top-tier scores consistently across all missions.
Understanding S-Rank Criteria
S-rank represents the pinnacle of operational excellence, requiring zero casualties among civilians, suspects, and your team while securing every piece of evidence and fulfilling all objectives. Missions auto-complete upon perfection, triggering commendations over radio—manually ending early signals unfinished tasks.
- Zero Deaths: No fatalities for savable civilians or suspects; pre-deceased individuals are exempt.
- Full Objective Completion: Primary, secondary, and hidden goals like reporting contraband.
- Evidence Collection: All dropped weapons and intel secured.
- Team Survival: Officers must remain alive; minor injuries are tolerated, but friendly fire penalizes heavily.
- Minimal Force: Avoid harming subdued or surrendered targets; preemptive non-lethal actions on unaware enemies are score-neutral.
Time is irrelevant—prioritize precision over speed. Non-lethal weapons are key, though lethal shots that don’t kill won’t deduct points but heighten surrender chances.
Optimal Loadouts for Non-Lethal Dominance
Loadouts emphasize less-lethal options to neutralize threats without kills. Beanbag shotguns shine for reliable stuns, even against armored foes.
| Slot | Recommended Gear | Purpose |
|---|---|---|
| Primary | Beanbag Shotgun (e.g., V-40) | Core non-lethal takedown; multiple torso shots ensure compliance. |
| Secondary | None or minimal ammo sidearm | Avoid lethal pistols; legs/arms shots possible but risky. |
| Tactical | CS Gas, Flashbangs, Optiwand | Disorient groups; safe on unaware targets. |
| Utility | Ziplocks, Wedges | Secure suspects; block doors. |
Equip your entire squad identically for synergy. Traits like Negotiator amplify surrender rates, easing moral/stress management.
Team Management and Trait Optimization
In Commander Mode, your roster grows with missions. Monitor status—stressed or depressed officers underperform; send them to counseling pre-mission.
- Breacher Traits: Assign charges, battering rams for efficient entries.
- Negotiator Traits: Boost suspect compliance, critical for S-rank.
- Status Check: Fresh, fit officers execute commands flawlessly.
Rotate squads to maintain peak condition. Assign role-matched gear: breachers get explosives, point men get optiwands.
General Mission Strategies
Approach every op methodically: scout with optiwand, gas rooms preemptively, and yell for surrenders before engaging.
- Recon Phase: Peek doors, mark threats.
- Clearance: Flash/gas, beanbag unaware suspects.
- Cuffing: Bind immediately; ignore dead starts.
- Evidence Sweep: Collect all drops post-clear.
Auto-end confirms S-rank; dispatcher praise verifies success. Practice mode refines routes without pressure.
Mission-Specific Tactics
Neon Tomb
Focus underground labs: gas vents, beanbag patrolling guards. Hidden chems trigger secondaries—report promptly.
Valley of the Dolls
Multi-floor raid; wedge stairs, clear top-down. Civilians cluster—yell first, gas if needed.
Greased Palms
Stressful suspect density; Negotiators shine. Route garages first, manage moral drops with yells.
A Lethal Obsession
Armored cults: double beanbag torso hits. Collect ritual items; auto-end after full sweeps.
Other Maps
Adapt: rural areas favor long-range beanbags, urban needs door stacks. Always verify hidden intel.
Common Pitfalls and Fixes
- Premature Ends: Forfeit S-rank; sweep twice.
- Squad Deaths: Position rear, command holds.
- Missed Evidence: Metal detectors ping drops.
- Headshots: Aim center mass with beanbags.
Friendly fire voids runs—instruct ‘hold fire’ on civilians.
Advanced Tips for Consistency
Leverage AI behaviors: stack at doors, mirror commands. Beanbag ammo conservation via gas/flash combos. Post-mission, review debriefs for penalties.
FAQs
Can I use lethal weapons for S-rank?
Yes, if no kills result, but non-lethals are safer and more reliable.
Does time affect rank?
No—perfection trumps speed.
How do I unlock cosmetics?
S-ranks award medals and skins; full clears grant more.
Practice vs. Commander?
Both viable; Commander adds team management depth.
Why won’t it auto-end?
Uncollected weapons or unreported intel.
References
- How to Reach S Rank in Ready or Not — Hardcore Gamer. 2023-12-20. https://hardcoregamer.com/ready-or-not-s-rank-requirements/
- S rank in practice mode or in commander — Steam Community. 2024-01-15. https://steamcommunity.com/app/1144200/discussions/0/4137187221845358010/
- All maps S rank with bots Walkthrough. Medal of Valor — Steam Community Guides. 2024-02-10. https://steamcommunity.com/sharedfiles/filedetails/?id=3216136863

