Phasmophobia’s weekly challenges push ghost hunters to their limits with unique modifiers that transform standard investigations into high-stakes ordeals. Among these, the Lights Out challenge stands out for its brutal simplicity: total blackout conditions on the compact yet treacherous 6 Tanglewood Drive map. Without functional building lights or player flashlights, teams must rely on flickering candles and dim video feeds to pierce the gloom, all while doors gape open to confuse scent trails and hasten hunts. Completing this thrice nets $5,000 cash and 5,000 XP, but success demands precision, speed, and unyielding sanity control. This guide breaks down every facet, from setup to advanced tactics, empowering you to dominate the darkness.
Understanding Challenge Mode Basics
Challenge Mode rotates weekly, introducing twisted rulesets that amplify difficulty beyond standard options like Nightmare or Insanity. Each iteration locks players into a specific map, predefined equipment tiers, and custom modifiers. For Lights Out, the focus is sensory deprivation—no illumination beyond what your loadout provides—coupled with environmental chaos like widespread open doors. This setup tests adaptability, forcing reliance on non-visual cues and rapid evidence collection.
To engage, access the lobby’s difficulty menu and select the active challenge. Confirm the map as 6 Tanglewood Drive, a small two-story house with garages, a kitchen, and upstairs bedrooms. Its brevity is a double-edged sword: quick navigation aids speed, but cramped spaces intensify ghost aggression. No setup phase means hunts can trigger instantly upon entry, demanding immediate vigilance.
Decoding the Lights Out Modifiers
The core twist is absolute darkness. Building power remains inaccessible—the fuse box might spawn but won’t function—leaving rooms pitch black. Flashlights are disabled entirely, stripping a staple tool. High door-open probability scatters furniture and obscures ghost paths, mimicking a poltergeist’s prank on steroids. Sanity drains faster in the void, accelerating hunts and manifestations like shadows or whispers.
- Darkness Penalty: Zero ambient light; visibility limited to ~1-2 meters without aids.
- Door Chaos: 70-90% of interior doors start ajar, complicating room isolation.
- No Grace Period: Ghost activity from second one; expect interactions like object throws or garage alarms right away.
- Sanity Acceleration: Drain rate increased by 20-30% in low-light, per community testing.
These elements converge to create a pressure cooker: find the ghost room, gather three evidences, name it correctly—all before sanity hits critical lows or a hunt wipes the team.
Analyzing Your Preset Loadout
Lights Out provides a Tier 1-3 mix tailored for blind hunting, emphasizing sanity sustain and basic detection. No sound gear like parabolic mics or motion sensors means visual and EMF hunting dominates. Here’s the standard kit:
| Item | Tier | Quantity | Primary Use |
|---|---|---|---|
| Firelights | 1 | 4-6 | Primary light source; sanity regen when lit (slow burn). |
| Sanity Medication (pills) | 1 | 4 | Instant 40% sanity boost; ration for hunts. |
| EMF Reader | 2 | 2 | Levels 3-5 for interactions; ghost orb proxy. |
| Thermometer | 2 | 2 | Cold spots under 10°C pinpoint rooms. |
| Video Camera | 1 | 2 | Night vision for orbs, shadows; tripod setup. |
| Ghost Writing Book | 1 | 2 | Direct writing evidence; place in hot zones. |
| Spirit Box | 2 | 1 | Voice responses; risky in dark. |
| DOTS Projector | 2 | 1 | Silhouette hunting; line-of-sight critical. |
| UV Light | 2 | 1 | Fingerprints; scan surfaces post-interact. |
Strengths include sanity tools and core detectors; weaknesses are no smudge sticks, crucifixes scarce, and limited Tier 3 power. Prioritize ferrying items inside post-room ID to avoid overload.
Step-by-Step Strategy for Victory
Success hinges on a phased approach: entry sweep, room lockdown, evidence blitz, and extraction. Solo or team, adapt these steps.
Phase 1: Rapid House Clearance (0-60 Seconds)
Enter crouched, firelight in hand for a ~3-meter glow radius. Split tasks: one player thermometers all rooms (prioritize upstairs bedrooms, kitchen), another plants video cams at chokepoints like hallway and garage. Listen for audio cues—phone rings, alarms—as ghost tells. Open doors aid this but watch for fakeouts.
Key: Thermometer cold spots <6°C scream ghost room. EMF 3+ on touches confirms activity.
Phase 2: Ghost Room Isolation (1-3 Minutes)
Once pinpointed (often child’s room or garage), loop inside with firelight. Place writing book on table, DOTS on floor facing ghost path, UV nearby. Monitor truck laptop for cam feeds—night vision catches orbs dancing. Ask Spirit Box questions in dark corners.
- Evidence Priority: Orbs (easiest visual), Freezing Temps (therm), Writing/EMF.
- Team Tip: One monitors sanity, pops pills at 35%; another notes evidences.
Phase 3: Identification and Escape (3-7 Minutes)
Cross-reference journal: e.g., Orbs + Temps + Writing = The Twins. No objectives needed for completion, but snap photos for bonus cash. If hunt starts (growl, shadows), drop firelight, pill up, hide in closets—doors open help loop ghost.
Exit via front door; journal guess seals the win.
Sanity Survival and Hunt Counterplay
Darkness chews sanity at 1.2x normal speed. Firelights regen ~10% per minute when lit (hold to snuff/extend). Pills are gold—save for <25% drops. Group tightly to share regen; solos pill proactively.
Hunt defense: No flashlights mean line-of-sight breaks via open doors. Garage car blocks speed boosts. Common ghosts like Revenants hunt faster—bait with solo player, hide others.
Optimizing for Triple Completions
Three wins unlock rewards; grind efficiently. Practice runs build muscle memory. Target 7-minute clears: 1-min sweep, 2-min evidences, 1-min guess. Leaderboards track personal bests—sub-5 is elite.
Advanced Tricks:
- Video cam in ghost room for remote orb watch.
- Pre-note door states for Banshee reveals.
- UV surfaces early for surprise prints.
Frequently Asked Questions
Can I use custom difficulty with Lights Out?
No—challenges override settings; stick to preset.
What if the ghost room changes mid-challenge?
Rare, but re-therm; activity follows ghost.
Is solo viable?
Yes, but teams halve hunt risk via multitasking.
Do optional objectives count for progress?
No, only correct ID; photos boost money.
How often does Lights Out rotate?
Weekly cycle; check lobby for current.
Conclusion: Emerge from the Dark Victorious
The Lights Out challenge distills Phasmophobia’s terror into pure survival horror, rewarding those who master lightless navigation and evidence efficiency. With Tanglewood’s layout memorized, loadout maximized, and sanity guarded, triple completions become routine. Dive in, light your candles, and claim your ghost-hunting glory— the darkness awaits.
References
- Phasmophobia Challenge Mode Documentation — Kinetic Games Official Wiki (via Fandom). 2024-10-15. https://phasmophobia.fandom.com/wiki/Challenge_Mode
- How to Complete the Lights Out Challenge in Phasmophobia — GameRant. 2023-11-20. https://gamerant.com/phasmophobia-how-complete-lights-out-challenge-guide/
- Phasmophobia Patch Notes: Challenge Mode Updates — Kinetic Games Steam News. 2025-03-12. https://store.steampowered.com/news/app/739630
- Phasmophobia Map Guide: Tanglewood Drive — Official Phasmophobia Blog. 2024-05-08. https://blog.phasmophobia.com/maps

