Gary the Poisoner Guide: High on Life

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In the chaotic world of High on Life, few moments capture the game’s signature blend of absurdity and humor quite like stumbling upon Gary the Poisoner. This peculiar character lurking in Blim City offers players a tantalizing glimpse into what seems like a sprawling conspiracy, only to deliver one of the most memorable trolls in gaming history. This guide dives deep into locating Gary, unraveling his story, and exploring the implications of his so-called “side quest” that promises hours of content but delivers pure comedy gold.

Blim City serves as the bustling hub of High on Life, filled with eccentric inhabitants, vibrant neon lights, and hidden nooks ripe for exploration. Gary the Poisoner doesn’t announce his presence with fanfare; instead, he lurks in the most unexpected spot—right behind your modest player house. Players often discover him peering through the window, eyes glued to the TV inside, embodying the game’s theme of voyeuristic weirdness.

To find him, head to your house in the residential area of Blim City. Circle around to the back alley, where the narrow space between buildings hides this creepy figure. He’s typically spotted during early game exploration, but timing isn’t strict—Gary remains a consistent fixture for anyone revisiting the area. Approach cautiously; his dialogue kicks off immediately upon interaction, pulling you into his nefarious plot without warning.

  • Enter Blim City via the main entrance or fast travel if unlocked.
  • Locate your house in the central residential block.
  • Check the rear window view—Gary’s silhouette is unmistakable against the glowing screen.
  • Interact to trigger his monologue; persistence pays off if he initially brushes you off.

This encounter highlights High on Life‘s environmental storytelling, rewarding curious players who poke around beyond the main path. Gary’s position isn’t marked on any map, making it a true hidden gem that encourages thorough scouting.

Gary’s Grand Conspiracy: The Water Poisoning Scheme

Once engaged, Gary reveals himself with bombastic flair. “I’m Gary the Poisoner,” he declares, admitting to a city-wide operation tainting Blim City’s water supply. He paints a picture of a vast network: 30 agents dispersed across the metropolis, all working toward some greater, secretive purpose that’s “doing this town a great service.” His paranoia is palpable—repeatedly urging silence with pleas like “don’t say a word” and “keep that trap shut.”

Gary’s motivation remains shrouded in mystery. He insists players “must love that” and “want in,” recruiting you on the spot. This ties into the game’s satirical take on alien invasions and corporate greed, where poisoning the water could be a twisted act of rebellion or just peak absurdity. His conviction sells the bit, making you question if this is indeed a pivotal plot thread.

“I’m poisoning all the water in Blim City… I’ve got agents everywhere, this is a whole network.”

The dialogue branches slightly based on interaction persistence, but the core remains consistent: Gary views his actions as noble, dismissing doubters while hyping the scale of his operation.

Step-by-Step: The Elaborate Instructions from Gary

Gary doesn’t hold back on details, laying out a precise roadmap for your involvement. His instructions form the backbone of the “quest,” blending specificity with outlandish logic. Here’s the breakdown he provides:

  1. Access the Sewers: Locate the sewer entrance door in Blim City.
  2. Enter Passcode 72994: Input this exact sequence to gain entry.
  3. Retrieve the Drop Bag: Inside, find Gary’s poison-filled bag.
  4. Exit and Head to Water Plant: Climb out (noting the counterintuitive climb) and proceed to the facility.
  5. Re-enter Sewers at Plant: Descend again to the plant’s sewer system.
  6. Deploy the Poison: Pour it into the water supply, joining the 30 agents.

This sequence sounds legitimate at first glance—passcodes, hidden bags, multi-location traversal. Gary emphasizes secrecy, scrambling you away post-briefing with “go start poisoning the water.” He even teases longevity: “this is like eight hours of content, big whole story.”

StepActionKey Detail
1Sewer DoorNo specific location given
2Passcode72994
3Drop BagFull of poison
4Water PlantClimb out first
5-6Pour PoisonJoin 30 agents

Players eager to dive in rush off, only to hit dead ends— no sewer door matches, no water plant access aligns, perpetuating the joke.

The Hilarious Twist: Why the Quest Never Completes

Here’s the punchline: Gary’s quest is a complete fabrication. Despite the detailed steps, no corresponding content exists in High on Life. Attempting the passcode 72994 on any sewer grate yields nothing. The water plant, while visitable in parts of the story, lacks the described sewer access for poisoning. It’s a masterful troll, subverting expectations in a game already packed with meta-humor.

Community consensus confirms this: Gary’s spiel unlocks no achievements, items, or progression. Videos and guides label it a “fake sidequest,” with creators joking about future DLC that may never come. One clip quips it takes “10 years to complete,” poking fun at patch promises. This aligns with developer Squanch Games’ style—led by Justin Roiland—favoring irreverence over traditional quest design.

Easter Eggs, Theories, and Community Impact

Beyond the troll, Gary sparks endless speculation. Some theorize cut content or future updates, given the specificity. Others see it as commentary on unfinished games or endless grinder quests. The encounter boosts replay value, as Gary’s dialogue loops for multiple plays, revealing no new layers.

In forums and YouTube, it’s a rite of passage—new players share confusion, veterans laugh. It exemplifies High on Life‘s strength: organic humor from interaction, not scripted gags. No loot, but infinite memes.

Maximizing Your Blim City Adventure

While Gary’s quest fizzles, Blim City overflows with real content. Pair your visit with:

  • Collecting Luglox chests hidden in alleys.
  • Chatting with vendors for lore drops.
  • Exploring rooftops for warp discs.
  • Triggering other weirdos like the pawn shop owner.

Return post-story; Gary persists, ready to retroll.

FAQs: Common Questions About Gary the Poisoner

Where exactly is Gary located in High on Life?

Behind your house in Blim City, peeking through the back window at the TV.

What is the sewer passcode Gary gives?

72994—but it doesn’t work anywhere in the game.

Is poisoning the water a real quest?

No, it’s a hilarious fake-out with no completion or rewards.

Can I complete Gary’s side quest in updates or DLC?

As of now, no updates have added it; it’s designed as a permanent troll.

Why does Gary think poisoning water helps Blim City?

His lore is vague, fitting the game’s absurd alien society satire.

Wrapping Up the Poison Legacy

Gary the Poisoner cements High on Life‘s cult status through pure, unadulterated weirdness. What starts as a creepy sighting evolves into gaming’s greatest non-quest, teaching players to embrace the chaos. Hunt him down, soak in the dialogue, and chuckle at the dead-end—it’s peak Squanch Games brilliance. For more guides on hidden gems, stick around.

References

  1. Gary the Poisoner side quest – High On Life — YouTube. 2022.
  2. How To Poison Blim City Water in High on Life — Attack of the Fanboy. 2022. https://attackofthefanboy.com/guides/how-to-poison-blim-city-water-in-high-on-life/
  3. Somebody Was Watching You in High on Life — YouTube. 2022.
  4. High On Life: Gary The Poisoner – Behind The House — YouTube. 2022.
  5. High on Life – Gary The poisoner and his “sidequest” — YouTube. 2022.
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