Borderlands 4 Poll Reveals Steam Dominance

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Gearbox Software CEO Randy Pitchford recently launched a poll gauging fan willingness to pre-order Borderlands 4 on their preferred PC platform, knowing it could shape future exclusivity deals. The results were decisive: Steam emerged as the overwhelming favorite, capturing 91% of responses, underscoring the platform’s stronghold in the PC gaming market.

The Rise of Platform Exclusivity in PC Gaming

Platform exclusivity has become a contentious issue in PC gaming, particularly between giants like Steam and the Epic Games Store. Publishers often secure timed exclusives on Epic, funded by hefty payments from Epic Games, to challenge Steam’s dominance. However, player backlash has grown, with many preferring Steam’s robust features, vast library, and seamless integration with existing collections.

For Borderlands 4, Gearbox announced day-one availability on both Steam and Epic, a shift from Borderlands 3‘s Epic exclusivity. This move reflects lessons learned from past controversies, yet Pitchford’s poll probes deeper: would fans actively influence future decisions through pre-orders?

Breaking Down the Poll Results

Pitchford’s Twitter poll offered four options: “Yes, Steam,” “No, Steam,” “Yes, Epic,” and “No, Epic.” Nearly 10,000 votes poured in, painting a stark picture:

OptionPercentageVotes (Approx.)
Yes, Steam53.9%5,390
No, Steam37.7%3,770
Yes, Epic2.7%270
No, Epic5.6%560

Steam options dominated at 91.6%, with a majority (53.9%) open to pre-ordering to push for Steam favoritism. Epic responses were minimal, and even among them, opposition to exclusivity edged out support.

This data highlights not just preference but behavior: players want games where they already invest time and money. Steam’s ecosystem—workshops, achievements, sales, and community tools—keeps users loyal.

Gearbox’s Strategic Pivot and Fan Feedback

Gearbox, under Take-Two Interactive, faces pressure from “suits” considering cross-storefront exclusives. Pitchford framed the poll as relaying internal discussions, testing if pre-order data could guide decisions for Borderlands 4 and beyond.

  • Positive Steam Signal: Over half of Steam voters embrace influencing exclusivity, suggesting tolerance for Steam-only content.
  • Epic’s Struggle: Tiny turnout indicates low engagement, with most Epic self-identifiers rejecting the premise.
  • Broad Anti-Exclusivity Sentiment: Even Steam’s “No” voters (37.7%) resist locking content away from other platforms.

The poll’s timing aligns with Borderlands 4 pre-orders opening on both stores, positioning it as a major 2025 release packed with looter-shooter action.

Why Steam Reigns Supreme

Steam’s market share hovers around 75-80% of PC game sales, bolstered by:

  • Extensive game library exceeding 100,000 titles.
  • Frequent sales and bundles driving impulse buys.
  • Superior social features like friend lists, chat, and multiplayer matchmaking.
  • Valve’s hands-off approach versus Epic’s aggressive exclusivity push.

Epic counters with free games and a 88/12 revenue split (versus Steam’s 70/30), but these haven’t swayed the masses. Epic’s exclusivity deals, like those for Borderlands 3, sparked boycotts and review-bombing, hurting long-term goodwill.

Implications for Borderlands 4 and Future Titles

Pitchford’s poll could steer Gearbox toward Steam-centric strategies. If pre-orders skew heavily Steam-ward, executives might prioritize it for DLC, early access, or full exclusives in upcoming projects.

Broader industry trends support this: Epic scaled back exclusives in 2024 after deeming many unprofitable. Publishers like Ubisoft and others have returned to multi-platform launches, prioritizing reach over short-term payouts.

For Borderlands 4, expect robust sales on Steam, potentially making it Gearbox’s biggest PC hit yet. The series’ chaotic co-op, billions of guns, and cel-shaded mayhem draw millions, amplified by cross-play across PC, consoles, and PlayStation.

Player Perspectives: Voices from the Community

Forums and social media erupted post-poll. Fans argue:

“Steam is where my library lives. Exclusives fragment that.”

Others note Epic’s improvements—better refunds, wishlists—but insist convenience trumps incentives. A vocal minority supports Epic for competition, fearing Steam monopoly.

Developers echo this: Exclusivity splits audiences, complicates anti-cheat, and inflates support costs across platforms.

Comparing Storefronts: Steam vs. Epic

FeatureSteamEpic Games Store
Revenue Split70/3088/12
Library Size100,000+~1,000
Free GamesOccasionalWeekly
Social ToolsAdvancedBasic
User Base120M+ MAU~60M MAU

Steam’s maturity wins, but Epic’s Fortnite-fueled growth keeps it relevant.

The Bigger Picture: Exclusivity’s Evolution

Console exclusivity (PlayStation, Xbox) is normalized, but PC’s open nature resists it. Microsoft’s Bethesda acquisitions mandated Steam releases, setting precedents.

Legal battles, like Epic vs. Apple, highlight tensions, but player choice prevails. Polls like Pitchford’s democratize decisions, empowering communities.

What’s Next for Gearbox and Borderlands?

Gearbox teases Borderlands 4 as the series pinnacle: new vault hunters, planetary exploration, and meta-progression. Pre-order incentives like skins await on both platforms, but Steam’s lead may dictate DLC paths.

Pitchford’s engagement builds hype, fostering loyalty. Future polls could cover features, pricing, or modes.

FAQs

Is Borderlands 4 exclusive to any PC store?

No, it’s available day-one on Steam and Epic Games Store.

What did the poll ask exactly?

“Would you pre-order Borderlands 4 on your favorite platform if you knew that would influence exclusivity decisions?”

Why do fans prefer Steam?

Established library, features, and familiarity drive 91% preference.

Will future Borderlands games be Steam-only?

Too early; poll sways but doesn’t decide. Multi-platform likely continues.

When does Borderlands 4 release?

Expected 2025; pre-orders live now.

References

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