The latest expansion for Assassin’s Creed Shadows, titled Claws of Awaji, brings transformative gameplay elements, particularly for Naoe, the agile ninja protagonist. Central to this update is the introduction of the Bo staff, a six-foot wooden polearm that redefines her combat approach. Unlike her previous arsenal focused on precision and stealth, this weapon emphasizes reach, versatility, and dominance in group encounters, making Naoe a force capable of handling multiple foes independently.
Origins and Acquisition of the Bo Staff
Players encounter the Bo staff early in the Claws of Awaji storyline. Naoe is tasked with confronting a master warrior on Awaji Island, who challenges her to prove her worth in a duel using his signature weapon. Success in this bout grants access to the Bo, marking it as a pivotal reward that extends beyond the DLC content. Importantly, Ubisoft has confirmed that this tool becomes available to all Assassin’s Creed Shadows owners, regardless of DLC ownership, through standard progression or exploration.
To obtain it without the expansion, dedicated players can seek it out in mainland Japan regions, though the guided tutorial on Awaji provides the smoothest introduction. This accessibility ensures broad impact across the player base, encouraging experimentation with new tactics.
Core Mechanics: Stances and Combat Versatility
The Bo staff shines through its integration of three distinct stances, activated via posture attacks by holding the attack trigger for precise timing. These stances—high, neutral, and low—offer tailored responses to enemy behaviors, elevating Naoe from a hit-and-run specialist to a tactical melee expert.
- High Stance: Delivers overhead blows that interrupt even the most aggressive enemy animations, staggering foes mid-combo for counter opportunities.
- Neutral Stance: Targets the midsection to launch enemies airborne, ideal for positioning them near environmental hazards like cliffs or spikes for instant eliminations.
- Low Stance: Sweeps legs to topple opponents, followed by a crushing follow-up strike to the spine, perfect for grounded control.
This stance system promotes deliberate engagement over button-mashing, rewarding players who read enemy patterns and adapt dynamically.
Crowd Control Supremacy in DLC Environments
Awaji Island’s design, rife with bandit patrols and fortified outposts, amplifies the Bo’s strengths. Heavily guarded towns demand handling clusters of enemies without relying on Yasuke’s brute force. The staff’s extended range creates a defensive bubble, allowing Naoe to maintain distance while dishing out area-denying attacks. This shift enables solo clears of scenarios previously requiring dual-character coordination.
Environmental synergy further enhances its utility. Knocking foes off ledges or into hazards thins numbers rapidly, turning the battlefield into an ally. In stealth-heavy missions turned chaotic, the Bo provides breathing room to reposition or escape.
Speed and Damage Output Breakdown
As a blunt instrument, the Bo avoids the drawbacks of edged weapons like katanas or kusarigama, which can snag on armor and slow recovery. Its impacts “bounce” off targets, enabling fluid chains of strikes with minimal commitment frames. This results in a flurry of hits that sustains high damage per second (DPS), compensating for individual strike potency.
| Weapon Type | Range | Speed | Crowd Control | Best Use Case |
|---|---|---|---|---|
| Bo Staff | Long | High (Flurry) | Excellent | Groups, Staggers |
| Katana | Medium | Medium | Poor | Single Targets |
| Tanto | Short | High | Poor | Stealth Finishes |
| Kusarigama | Medium | Medium | Fair | Trips, Pulls |
Compared to Naoe’s prior options, the Bo excels in sustained fights, with a special ability boosting speed and reach for devastating combos.
Integration with Naoe’s Expanded Arsenal
Prior to Claws of Awaji, Naoe’s kit included the katana for slashing, tanto for close executions, and kusarigama for chaining. The Bo becomes her fourth primary weapon, filling a gap in long-range melee. Players can equip two weapons simultaneously, swapping seamlessly—Yasuke’s counterparts like the long katana or naginata offer power but lack the Bo’s finesse for ninja playstyles.
This addition balances the duo: Yasuke dominates with heavy hitters like kanabo or teppo firearms, while Naoe gains frontline viability.
Strategic Playstyles Enabled by the Bo
Aggressive Brawler Build
Pair the Bo with perks enhancing stagger duration and adrenaline gain. Focus on neutral stance launches into hazards, chaining into specials for mob clears. Ideal for open-world bounties or arena challenges.
Hybrid Stealth-Combat
Use the staff’s reach for silent takedowns from afar, transitioning to stances when detected. Complements tools like smoke bombs for controlled chaos.
DLC-Specific Tactics: Hunter to Hunted
The expansion’s pursuit mechanic by the Sanzoku Ippa faction demands quick crowd management. Bo stances disrupt chases, turning ambushes into routs.
Broad Availability and Progression Impact
Non-DLC players benefit immensely, as the Bo slots into late-game builds. Recent updates like the Forge system introduce artifact and mythic upgrades, allowing Bo customization with stacking bonuses like increased block damage or affliction triggers. Hidden gear in Awaji yields legendary variants, but base acquisition remains straightforward.
For completionists, mastering the Bo unlocks achievements tied to perfect stance executions, enhancing replayability across Japan’s feudal landscapes.
Player Comparisons: Naoe vs. Yasuke Loadouts
Yasuke’s arsenal prioritizes raw power:
- Long Katana: Fast precision slices.
- Naginata: Sweeping polearm for reach.
- Kanabo: Heavy blunt smasher.
- Yumi Bow/Teppo: Ranged options.
Naoe’s lighter frame synergizes better with the Bo’s agility, avoiding Yasuke’s slower recoveries. This duality encourages character swaps based on mission needs.
Future Implications for Assassin’s Creed Combat
The Bo’s success hints at Ubisoft’s direction for weapon diversity, blending historical martial arts like Okinawan bojutsu into ninja lore. Upcoming patches may expand stances or add mythic Bo variants via Forge upgrades, solidifying its meta status. Community feedback praises its fluidity, potentially influencing sequels.
Frequently Asked Questions (FAQs)
Is the Bo staff exclusive to Claws of Awaji DLC?
No, it’s available to all players through exploration or quests in mainland Japan.
How does the Bo compare to kusarigama?
Bo offers superior range and crowd control; kusarigama excels in single-target trips.
Can Yasuke use the Bo staff?
No, it’s Naoe-exclusive, complementing her agile style.
What perks enhance Bo performance?
Look for stagger boosts, adrenaline on affliction, and speed specials.
Does the DLC require base game completion?
No, but late-game power levels recommended for Awaji challenges.
Conclusion
The Bo staff elevates Naoe to new heights in Assassin’s Creed Shadows, blending historical authenticity with innovative combat depth. Its crowd mastery and fluid chains make it indispensable, transforming challenging encounters into exhilarating displays of skill.
References
- Assassin’s Creed Shadows’ new DLC weapon transforms Naoe into a samurai-bashing machine — GamesRadar. 2025-approx. https://www.gamesradar.com/games/assassin-creed/assassins-creed-shadows-new-dlc-weapon-transforms-naoe-into-a-samurai-bashing-machine-and-ill-never-use-anything-else/
- Assassin’s Creed Shadows’ DLC Might Make Me Want To Play As Naoe More — ScreenRant. 2025-approx. https://screenrant.com/assassins-creed-shadows-claws-awaiji-dlc-naoe-weapon-yasuke-op-ed/
- A Complete Guide To Weapons in Assassin’s Creed Shadows — Xbox News. 2025-03-17. https://news.xbox.com/en-us/2025/03/17/assassins-creed-shadows-weapon-guide/
- Yasuke Weapons | Assassins Creed Shadows Wiki — Fextralife. 2025-approx. https://assassinscreedshadows.wiki.fextralife.com/Yasuke+Weapons
- Secret Items and Hidden gear Assassin’s Creed Shadows (Claws Of Awaji) — YouTube (Oversight Gaming). 2025-approx.

